- Andreas Strømberg changed review status to Awaiting Review
- 1 mo
Extension is ready for initial review
in Edit mode use the new tool that appears in the left-side Toolbar. You can right click on the tool icon to set a hotkey for switching to the tool.
You can also choose to hotkey mesh.merge_tool in the Blender Preferences > Keymap > 3D View > Mesh > Mesh (Global) if you wish to call the operator directly instead of using the tool (NOTE: It is recommended that if you choose to do this then you should enable the "Wait for Input" checkbox when setting up your hotkey.
Click and hold the left mouse button on a vertex or edge and then drag it onto a second vertex or edge and release the mouse button to merge them. You can control whether to merge at the first or last vertex/edge, or the center between the two, via a dropdown in the Tool Settings bar at the top of the 3D Viewport, OR you can press the 1, 2, 3, A, C, F, or L key while dragging to change the merge location on the fly before you release the mouse button.
1, A, or F will merge at the First component. 2 or C will merge at the Center between the two. 3 or L will merge at the Last component. In vertex mode, if there is a starting selection and the tool is invoked on one of those vertices, then all vertices in the selection will be merged at the desired location.
No changelog for this release.
This extension does not require special permissions.
Extension is ready for initial review
LGTM
We've added new mandatory fields: Featured Image and Icon. Featured Image is shown at the home page instead of the first preview image, and icon is shown in the extension's title (and later will be shown in Blender as well).
Could you please update your extension with an icon and a featured image?
Apologies for the late heads up.
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