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Pick Armatures Comfortably & Solo Collection By Pie Menu
merge selected bones into the active bone
Rig Generation & Rigging Workflow Tools
DMX visualization and programming with GDTF/MVR, and Networking
Weight Painting Workflow Boosters
Sculpt on linked animated characters
Tools to perform IK to FK and FK to IK snapping
Lattice-based deforming tools
Link objects parents & edit Parent Inverse Matrix in UI
Copies weights of selected vertices across objects
Append and link rigs, save space like never before
Preserve your shape keys through weight changes, and much more
Adds modifier panel to profile execution times
Randomize_Bones_Pose
Simple Soft Body Simulation for Armatures
My Virtual Rig and General Device Type Format