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Fit primitive shapes to verticies
Enhanced mesh separation tools with object tracking
Measure and Scale object uniformaly
create technical drawings, dimensions and lines
Create figures with spherical symmetry with ease
Applies modifiers on objects even if they have shape keys
Apply Lattice modifier to object(s) in object/edit mode
Mark your favorite objects and select them from the Viewport
Easily place objects in Blender
50+ tools : Scattering, Ivy Gen, Random Array, Architecture
Smooth out uneven vertex arrangements keeping original shape
Mesh statistics
Interactive editor environment in 3D Viewport
Modern Primitive for Non-Destructive Modeling
Measure distances, edge lengths, and angles in Edit Mode
Non-Destructive Parametric Primitives in Blender