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Non-Destructive Modeling Toolkit
Creates a new object from the selected geometry in Edit mode
Automated scene setup for shots recorded with Omniscient iOS app
Quickly manipulate the object origin
Persistence of Vision addon for Blender
Tools and Utils for Modeling and GameWorkflows
Measure distances, edge lengths, and angles in Edit Mode
Select all vertices, edges, or faces within an index range
Enhanced mesh separation tools with object tracking
Simplify setting smooth groups with sharp edges
Fit primitive shapes to verticies
Swap vertex positions between 0 and 1 of the active shape key
Simple Deform visualization adjustment tool
Extends Blender Snap controls
Generate & optimize collision models for use in Source Engine
tinyCAD Mesh tools Add-on