I love it. Setting lattices without this add-on is pretty cumbersome.
indeed, that is precisely why I did it;)
So useful, thanks a lot!
Great add-on that saves you the hassle of using an external image editor just to generate a specific noise, then having to save the texture every time you tweak it and reloading it on Blender just to see the changes.
I can't even begin to express how thankful I am for this add-on. Fixing problems on the inside of intricate meshes is a pain with the default navigation because you keep getting the camera out of the mesh, but moving with WASD makes it so easy.
The only problem I have with it is that you cannot change the speed of the movement, other than making it faster with shift. That makes it almost unusable when working on very small meshes (a few mm) like for 3D printing miniatures, because the lightest tap of the key sends the camera far away from it. It would be nice to be able to configure the speed in the preferences or even make it automatically adjust to the scene. Maybe based on the view > clip start/end, or by fetching some value of how Blender automatically sets the zoom speed?
Outstanding add-on anyway!
Thanks for the review!
You can adjust the speed during movement with the mouse wheel, the full range of controls is displayed on the Status Bar at the bottom of the page while you are navigating - credit where it's due, this is all behavior built in to Blender's existing Walk/Fly Navigation.
Having the speed adjust automatically based on the view is an interesting idea, I often have to crank the mouse wheel to switch between high speed for moving around the scene and low speed for zooming in on a model.
I'll take a look at if/how that could be implemented.
Thanks!
Simple but very convenient add-on with a well-though interface. Makes blocking the basic elements of a scene and iterating on it a breeze.
The "convert to cube" function doesn't appear on my end, maybe there's a conflict with my specific Blender config or my other add-ons.
Certainly, the 'convert to cube' option is no longer displayed in the object menu or context menu... All features related to modern primitives are located in the N-Panel. For the time being, you will need to manually register the shortcut keys from there (if you need).
Very helpful!