Hi there, many thanks for your detailed feedback and for taking the time to test the plugin multiple times! Just to clarify, this tool was not originally developed for interior design workflows; its core design goal is rapid simple object placement. Its snap/attachment function only activates when objects get close to one another, which explains why items appear floating off the ground in your use case. As for the physical gravity and scaling features, they are constrained by Blender’s native physics simulation system. This system struggles with heavy, complex calculations on high-poly geometry, leading to lag and crashes. As a workaround, I recommend trying geometry instancing to avoid these performance bottlenecks. Your suggestions are really valuable, and I will keep them in mind for future updates.
好处是,在紧急情况下至少可以导入3ds Max模型的 “外形”,但也仅限于此。 距离成为一个 “最基本且可用的” 插件还有很多工作要做:
此评分仅限于当前版本,作者的工作值得肯定和支持!但评价此扩展程序,它的确不合格。
I understand that developing and maintaining plugins is not easy, and I respect that, but the functionality and positioning really need to be reconsidered. I tried this plugin for the third time purely out of curiosity about the rankings, but the result was still "unacceptable." From an interior designer's perspective, the plugin's purpose wasn't demonstrated. While dragging allows for free movement, it fails to properly capture the ground and appears to float. The gravity and shrink functions are limited to a small number of low-precision items; otherwise, it becomes very laggy and prone to crashing.