Hi, thanks for the review. The modifiers above the Edit Mesh modifier are in a "Frozen State", indicated by the snowflake icons on the right of the modifier in the list.
A un-frozen mode where you can still change the modifiers is planned, but it might have huge implications for perfomance, also I am kinda a bit stuck at some issues right now that would need to be solvde before it can be added.
It might also be part of a future new add-on, if even bigger changes are needed to make it work. Ultimately, its just workarounds and hacks for a feature that Blender is currently missing, for a more flexiable Modifier, it would need to be made in C++ and not Python.
Hello, how do I modify a modifier that has been overwritten by the Edit Mesh? For example, go back to the beginning and adjust the thickness of Solidify, just like 3Dmax