Good, but few options with regards to color management of the output image and seemingly an order of operations issue. I can't seem to figure out how to bake in, say, Filmic Log without highlights clipping. It seems like the baked pass is clamped to sRGB BEFORE being transformed the the settings defined in the color management ouput panel. And changing the 'Color Space' setting of the active image in a material doesn't have any bearing on the result since this addon generates its own image to bake to.
Thank you for the feedback, I'm currently working on adding the color management options for the next update as well as adding in the different bake options for each map type.
Good, but few options with regards to color management of the output image and seemingly an order of operations issue. I can't seem to figure out how to bake in, say, Filmic Log without highlights clipping. It seems like the baked pass is clamped to sRGB BEFORE being transformed the the settings defined in the color management ouput panel. And changing the 'Color Space' setting of the active image in a material doesn't have any bearing on the result since this addon generates its own image to bake to.