There are some small bugs that prevent the extension from displaying some UI elements, in Blender 4.2.1 LTS, and therefore it is unusable unless the user, like me, is able to edit the code. I do not know if version 1.3.11 fixes these problems.
The documentation is poor and vague and the only tutorials I have found are the videos visible in this page.
I tried the maze, with the only difference that I wanted to lay mine on the XY plane, therefore I activated front and back in place of top and bottom in the WFC 3D Constraint Editor panel, Collection Defaults > Geometry Constraints, but it did not work like in the video.
In conclusion, I have not been able to use this extension effectively, yet.
Thank you for using this free Add-on and for your feedback. The upcoming release 1.3.12 will fix all bugs related to Blender 4.2 LTS and the icons.
All constraints and constraint parameters are documented. Of course there are not enough tutorials. I'm working on it.
The geometry constraints must be applied to all building blocks in the source collection for this to work. However, I recommend using connector constraints instead of geometry constraints, as they are faster and more reliable, especially when dealing with geometric discrepancies.
There are some small bugs that prevent the extension from displaying some UI elements, in Blender 4.2.1 LTS, and therefore it is unusable unless the user, like me, is able to edit the code. I do not know if version 1.3.11 fixes these problems.
The documentation is poor and vague and the only tutorials I have found are the videos visible in this page.
I tried the maze, with the only difference that I wanted to lay mine on the XY plane, therefore I activated front and back in place of top and bottom in the WFC 3D Constraint Editor panel, Collection Defaults > Geometry Constraints, but it did not work like in the video.
In conclusion, I have not been able to use this extension effectively, yet.