A Versatile Collection of Useful node groups for Geometry Nodes - Blender 4.2 LTS
💡 Introduction
T3D GN Presets is a versatile collection of useful node groups for Geometry Nodes.
This is an essential component of an artist’s toolkit, containing node groups for deformers, fields, UV, utilities, and much more!
It allows users to combine multiple nodes with endless possibilities in non-destructive workflows with existing Blender tools.
What's New
1.5.1
July 15th, 2024
🎆 New Nodes, Features & Changes
T3D-GN-Presets (v1.5.1) for Blender 4.2 LTS is a corrective release primarily made to enhance user experience with nodes and minor changes.
New Nodes
Vertex of Edge outputs the index of the vertex that a edge is attached to.
Features & Changes
Extend Curve now extends endpoints of curves along the tangent without extrusion.
Supports multiple curves with individual endpoints extension.
Center Elements supports menu for Bound Center and Element Center.
Set Geometry Size supports menu for Proportional and Fit. Proportional is set by default; geometry size is determined by the maximum bounding box size scaled to the required size. Fit tries to scale geometry to fit into the required size.
Point Honeycomb Centers to Origin ignoring offsets.
Replaced deprecated nodes with suitable Rotation nodes.
🚨 Deprecated Features
Instances are no longer internally supported. Realize Instances must be explicitly used in case of Instances. This change is made to support Depth in Realize Instances.
Mesh can no longer be converted to Fields, depreciated Mesh To Field
UV nodes requires mandatory UV input. Accessing Default UVMap attribute is no longer supported.
Vertex Slide is deprecated due to its instability and unsuitable use cases.
Ready for review