Import Maxon Cinema 4D File Overview The "Import Maxon Cinema 4D File" add-on for Blender allows users to import Cinema 4D (.c4d) files directly into Blender and export them back to .c4d format. This add-on supports various asset types including models, lights, cameras, splines, animations, and materials, providing a seamless workflow between Cinema 4D and Blender.
Features Import Models: Seamlessly import 3D models from Cinema 4D files. Import Lights: Include lighting setups from Cinema 4D in your Blender projects. Import Cameras: Bring in camera settings and configurations. Import Splines: Support for importing spline objects from Cinema 4D. Import Animations: Transfer animation data and keyframes. Import Materials: Retain material properties and textures during import. Export to FBX: Convert and export Cinema 4D files to FBX format for compatibility with Blender. Installation Download the add-on zip file. In Blender, go to Edit > Preferences > Add-ons. Click Install... and select the downloaded zip file. Enable the add-on by checking the box next to "Import Maxon Cinema 4D File". Usage After enabling the add-on, go to File > Import > Maxon Cinema 4D File (.c4d). Choose the .c4d file you want to import. Configure the import settings according to your needs: Import Models Import Lights Import Cameras Import Splines Import Animations Import Materials Click Import Maxon Cinema 4D File to start the import process. Optionally, you can customize the Cinema 4D installation path in the add-on preferences. Preferences Cinema 4D Installation Path: Specify the path to the Cinema 4D installation folder. This is necessary for exporting .c4d files. Support For any issues, feature requests, or contributions, please visit the add-on's repository or contact the maintainer at email@address.com.
License This add-on is licensed under the GPL-2.0-or-later license. For more details, please refer to the license file included in the add-on package.
Credits Developed by 475519905. Special thanks to the Blender and Cinema 4D communities for their continuous support and feedback.
This description provides a comprehensive overview of the add-on's functionality, installation process, usage instructions, preferences, support, licensing, and credits. You can include this description in your documentation, on your website, or within the add-on's details page to help users understand the capabilities and setup of the add-on.
This extension does not require special permissions.
This is not a Cinema4D importer, someone who doesn't have Cinema4D installed can't import Cinema4D files.
It's more of a convenience script that uses FBX and Cinera4D to so the user doesn't have to perform the steps manually, while useful - I think it needs to be clear this is more a convenience script than an actual importer/exporter.
Besides, username is suspicious, and description looks AI-generated, which is a big no. List this as awaiting changes until either something is changed, or more likely this is removed from website.
Hey everyone,
Just a heads-up about a recent change regarding the licensing of add-ons on the Blender extension platform. Moving forward, all add-ons will need to be released under the GNU/GPL 3.0 license (SPDX:GPL-3.0-or-later). This is mainly to keep things simple and consistent across the board.
Previously, we accepted various licenses as long as they were compatible with Blender’s distribution. However, to avoid any confusion and streamline the process, all add-ons using the bpy API should now be presented as GPL 3 (the same license the Blender bundle is distributed). Regardless of whether the original code was under GPL 2, or something else like MIT or ZLIB.
Existing add-ons versions won't be affected. However, new updates will need to comply to the revised requirements.
Thanks for understanding, and feel free to reach out if you have any questions.
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Ready for review