Extra tools for Grease Pencil. This extension was part of Blender 4.1 bundled add-ons.
Add option in Tab Grease Pencil
Ctrl + T
Example with lattice subdiv and spline deformations.
For details, check this Box deform YouTube demo
How to use: (same tutorial in addon preferences)
Use the shortcut Ctrl + T
in available modes
The lattice box is generated facing your view, so be sure to face canvas to avoid unintentional anamorphic offset
Then use the following shortcuts (also displayed in top bar):
Modes and deformation target:
Shortcuts (also displayed in top bar):
Spacebar
/ Enter
: Confirm (Combine with Shift
to let the lattice in place)Delete
/ Backspace
/ ctrl+T
/ Tab
(twice) : CancelM
: Toggle Linear and Spline mode at any moment1-9 top row number
: Shortcut to subdivide boxCtrl + arrows-keys
: Subdivide the box incrementally in individual X/Y axisNotes :
If you return in box deform after applying with a ctrl+Z
, you need to hit ctrl+T
again to revive the modal.
A cancel warning will be displayed the first time you hit Tab (to avoid mis-canceling)
Multiframe edit selection works, but you will only see the current frame during the modal
Customize shortcut in addons preferences, Default ctrl + alt + right-Click
.
Shortcut changed are refreshed upon modifications.
Use Hud: Show angle value and lines.
Reset view (free navigation only): Click and release immediately without rotation to reset (up view point to world Z).
Incremental rotate Use Shift
to increment rotation by a user-defined degree (in addon pref)
Save/restore camera rotation use button in sidebar
Use Alt + Mid-Clic
to call viewport timeline (customizable in addon preferences)
Use Ctrl
to snap on keys
Options:
Always snap
option snap on the keys
Rolling mode
Discard timing information to jump quickly between keys
You have a lot more option to customize the Graphical aspect of the timeline.
Straighten the stroke between the first and last point, keeping the points proportionally distant from each other.
You can affect influence in the redo panel (press F9 to pop up the redo panel).
Influence amount is remembered for next use (You can shift+click on the button to reset and force the use of 100% influence)
Call a timeline popup at mouse position to scrub without leaving the 3D viewport.
The default shortcut to call the timeline is Alt + MMB
.
The shortcut enable the scrubbing when hovering timeline editors as well (dopesheet, sequencer, etc).
Scene start/end and keyframes are represented with symbols on the timeline. While scrubbing, pressing Ctrl key Snap time cursor on keyframes.
There are several settings to customize visual aspect and behavior in addon preferences:
Continuous press on Y
key override default layer popup with a custom drawn panel.
+
button on the right add layer above currentH
toggle all hideL
toggle all lockT
toggle auto-lockX
toggle In Front value of the objectRight-click
or Escape
to set original active layerInstall included Grease pencil textured brush pack made by pepeland (Daniel Martinez Lara)
This is available in sidebar > Tool > Brushes
panel, in the brush dropdown menu (where you can reset brush)
Fix missing icons for layer navigator
This extension requests the following permission:
For automatic brush pack download and install
Automatically approved because it was originally part of Blender 4.1 add-ons bundle. It hasn't been reviewed. Learn more
updated featured image, icon, previews
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uploaded new version: Add-on "Grease Pencil Tools" v1.8.5
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uploaded new version: Add-on "Grease Pencil Tools" v1.8.6
Hey everyone,
Just a heads-up about a recent change regarding the licensing of add-ons on the Blender extension platform. Moving forward, all add-ons will need to be released under the GNU/GPL 3.0 license (SPDX:GPL-3.0-or-later). This is mainly to keep things simple and consistent across the board.
Previously, we accepted various licenses as long as they were compatible with Blender’s distribution. However, to avoid any confusion and streamline the process, all add-ons using the bpy API should now be presented as GPL 3 (the same license the Blender bundle is distributed). Regardless of whether the original code was under GPL 2, or something else like MIT or ZLIB.
Existing add-ons versions won't be affected. However, new updates will need to comply to the revised requirements.
Thanks for understanding, and feel free to reach out if you have any questions.
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