Camera Naming Update: The newly created Two-Point Perspective camera now takes the name of the original camera, followed by the corrected angle (e.g., MainCam_90deg). This makes it easier to identify the corrected camera based on the angle applied.
Greyed-out Input: The "Angle Value" input field is now greyed out when the "Custom Angle" checkbox is unchecked, improving the user interface and preventing confusion.
Version 0.0.1 (Initial Release) - December 21, 2024
Features
Two-Point Perspective Conversion: Convert 3-point perspective cameras to 2-point perspective to minimize distortion, especially useful for architectural visualizations.
Manual Angle Adjustment: Option to manually set the target angle for the camera perspective conversion.
User-Friendly Operation: Simple and intuitive operation to create two-point perspective cameras directly from the Blender interface.
Installation
For detailed installation instructions, please refer to the README.
Known Issues
None reported for this version.
Future Updates
Upcoming updates will include support for per-camera conversion, allowing you to apply two-point perspective adjustments to individual cameras rather than just the active camera.