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All Add-ons

Add-on Skin Mesh To Bone
Skin Mesh To Bone

Skins selected meshes to a bone on the active armature.
Add-on by cmbasnett
About What's New Reviews Version History

A simple operator to skin all vertices on the selected meshes to a bone on the active armature.

I made this because I often work with scenes where multiple mesh objects need to be skinned to the same bone, and doing it manually takes way too long.

The operator can be found in the Object menu in the 3D Viewport.


What's New

1.0.2 February 2nd, 2025

Bug Fixes

  • Fixed a bug where vertex groups were being incorrectly mirrored.

See all versions


Permissions

This extension does not require special permissions.

Developer
cmbasnett
Rating
Leave a review
Version
1.0.2
Updated
3 mo
Published
Oct. 11th, 2024
Downloads
3770
Size
3.0 KB
Compatibility
Blender 4.2  and newer
Website
github.com/DarklightGames/skin_mesh_to_bone
Report Issues
github.com/DarklightGames/skin_mesh_to_bone/issues
License
GNU General Public License v3.0 or later
Rigging
...or download and Install from Disk
  • 3.0 KB

Reviews

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