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All Add-ons

Add-on Selected_Bones_To_Vertex_Group
Selected_Bones_To_Vertex_Group

Add or delete selected bone to selected mesh.
Add-on by mochi_Lin
About What's New Reviews Version History

A small tool, provides the following feature:


1. Add selected bones to several selected Meshes:

  • Select one armature, switch to Pose/Edit mode, select bones you want to add the vertex group, then switch back to Object mode.
  • Select meshes you want to be parent and "select armature last".
  • Right-click and move the mouse to "Selected to Vertex Group" menu, click "Add To Vertex Group".

*If your mesh doesn't have an armature modifier can be deformed by selected armature, it will add one for this armature.


2. Delete selected bones from several selected Meshes:

  • Select one armature, switch to Pose/Edit mode, select bones you want to add the vertex group, then switch back to Object mode.
  • Select meshes you want to delete bones from vertex groups and "select armature last".
  • Right-click and move the mouse to "Selected Bones to Vertex Group" menu, click "Delete From Vertex Group".

Note: You can select several meshes but one armature.


What's New

1.0.1 December 2nd, 2024

Fixed: In response to user feedback, adjust menu panel's "bl_idname" in row 135 to avoid warning during installation.

See all versions


Permissions

This extension does not require special permissions.

Developer
mochi_Lin
Rating
Leave a review
Version
1.0.1
Updated
5 mo
Published
Nov. 14th, 2024
Downloads
3797
Size
2.0 KB
Compatibility
Blender 4.2  and newer
Report Issues
github.com/yotsugi0704/Selected_Bones_To_Vertex_Group
License
GNU General Public License v3.0 or later
Rigging
...or download and Install from Disk
  • 2.0 KB

Reviews

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