This add-on allows you to insert keyframes for the rotation, scaling, and movement of specified objects at any location.
When you want to link an object (or another parameter) with a camera in an animation, it was a hassle to switch the camera from one object to another every time. I created this function to simplify that process. This add-on works for other cameras as well, but it is mainly designed for the camera you are currently using.
The keymap is also displayed in the add-on panel. The keymap of the selected object will appear in the timeline with Blender's functionality, but this makes the timeline more crowded. This add-on simplifies the keymap display, making it easier to check.
For example, to insert the angle of view of the camera that does not fit the magnification of the object changed by the parameters of the geometry node. This add-on allows for more convenient manipulation of the camera and object keys.
Additionally, you can conveniently operate the camera with the mouse when moving the camera by locking the view.
The influence values of the track constraint feature keyframes are now displayed in the panel.
By executing the real-time animation operator, changes in the influence property values can be observed as shown below.
For example, to insert the angle of view of the camera that does not fit in the magnification of the object changed by the parameters of the geometry node. The camera and object keys can be manipulated a little more conveniently via this add-on.
It is now possible to compare F-curves between the selected object and the target object!
It is now possible to compare and select constraints between the selected object and the target object!
Match check marks and jump functionality have been added to the keyframe list!
This extension does not require special permissions.
Your add-on extension is bug. See picture https://imgur.com/cfH7dlN I do use Macintosh. Not for Windows
Question. Did you by any chance press the move button when there is no animation on the camera?
just vote