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All Add-ons

Add-on Hyperfy Tools
Hyperfy Tools

Tools for creating Hyperfy assets.
Add-on by HowieDuhzit
About What's New Permissions Reviews Version History

Version History

1.5.0 Blender 4.2  and newer
  • 24.8 KB
  • 5978
  • March 3rd, 2025

Changelog

[1.5.0]

Added

  • New Renamer panel for advanced object renaming:
    • Prefix/suffix addition and removal
    • Find and replace text in object names
    • Case conversion (uppercase, lowercase, title case)
    • Sequential numbering with customizable options
    • Special character cleaning
  • Batch renaming for multiple selected objects
  • Visual counter showing number of selected objects

Changed

  • Updated to version 1.5.0
  • Improved panel organization
  • Renamer now available as a separate panel
Compatibility
Blender 4.2  and newer
Downloads
5978
Size
24.8 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.5.0 24.8 KB
1.4.3 Blender 4.2  and newer
  • 22.1 KB
  • 1473
  • February 18th, 2025

Changelog

[1.4.3]

Changed

  • Add HYP File import
  • Enhanced error handling and debugging
  • Better performance optimizations

Fixed

  • Various minor bug fixes and improvements
  • Enhanced stability for rigidbody creation
  • Improved property synchronization
Compatibility
Blender 4.2  and newer
Downloads
1473
Size
22.1 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.4.3 22.1 KB
1.4.2 Blender 4.2  and newer
  • 18.1 KB
  • 300
  • February 16th, 2025

Changelog

FIXSIZE HOTFIX Accidentally bundled Extras Folder

Compatibility
Blender 4.2  and newer
Downloads
300
Size
18.1 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.4.2 18.1 KB
1.4.1 Blender 4.2  and newer
  • 1.7 MB
  • 10
  • February 16th, 2025

Changelog

[1.4.1] - HOTFIX

Fixed

  • LOD mesh naming sequence now correctly starts at LOD0 instead of LOD1
  • Fixed Export menu not appearing
Compatibility
Blender 4.2  and newer
Downloads
10
Size
1.7 MB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.4.1 1.7 MB
1.4.0 Blender 4.2  and newer
  • 17.8 KB
  • 14
  • February 16th, 2025

Changelog

[1.4.0]

Changed

  • Complete restructure from single script to modular architecture:
    • Organized into proper Python package structure
    • Separated operators, panels, properties, and utilities
    • Better code organization and maintainability
    • Improved error handling and debugging
  • Improved rigidbody naming system:
    • Removed "Rigidbody" suffix from empty objects
    • Cleaner hierarchy naming convention
    • Better handling of LOD and COL object names
  • Enhanced rigidbody property handling:
    • Type changes now work on any selected object in hierarchy
    • Improved COL object detection and usage
    • Better sync between UI and object properties

Fixed

  • COL object handling when creating rigidbodies
  • Rigidbody type property synchronization
  • Naming consistency throughout hierarchy
Compatibility
Blender 4.2  and newer
Downloads
14
Size
17.8 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.4.0 17.8 KB
1.3.4 Blender 4.2  and newer
  • 10.1 KB
  • 408
  • February 14th, 2025

Changelog

[1.3.4]

Changed

  • Adjusted LOD distances to be more appropriate for world size (200) and max camera distance (75)
    • LOD0: 25 units (closest, highest detail)
    • LOD1: 50 units
    • LOD2: 75 units (furthest, lowest detail)
  • Improved rigidbody details UI to show when any part of hierarchy is selected
  • Added live LOD distance editing in rigidbody details panel

Fixed

  • Improved naming convention consistency:
    • Main object: "Cube"
    • Collider: "CubeCollider"
    • LOD empty: "CubeLOD"
    • LOD meshes: "CubeMeshLOD0", "CubeMeshLOD1", etc.
  • Fixed issue with COL objects creating separate rigidbodies
  • Improved LOD grouping and sorting logic
  • Fixed collider parenting when using COL objects
  • Better handling of object naming and hierarchy creation
  • Fixed rigidbody details not showing when selecting LOD or mesh objects

Added

  • Support for using existing COL objects as colliders
  • Automatic detection and grouping of LOD variants
  • Smarter base name detection for object groups
  • Live editing of LOD distances in rigidbody details panel
  • Rigidbody details now visible when selecting any part of the hierarchy
Compatibility
Blender 4.2  and newer
Downloads
408
Size
10.1 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.3.4 10.1 KB
1.3.3 Blender 4.2  and newer
  • 11.7 KB
  • 742
  • February 10th, 2025

Changelog

1.3.3

Added

  • Multiple snap points can now be created at once by selecting multiple vertices
  • Snap points can now be placed at selected vertex locations in edit mode
  • Sequential naming for snap points (SnapPoint.001, SnapPoint.002, etc.)

Changed

  • Improved snap point placement accuracy with better world space transformation
  • Enhanced snap point parenting to preserve world position when parenting to rigidbody
  • Updated snap point feedback message to show number of points created
  • Increased snap point sphere size for better visibility (0.1m → 0.2m)
  • Moved snap points section above export section in UI for better workflow
  • Improved mode handling when creating snap points in edit mode

Fixed

  • Fixed snap point positioning when parenting to rigidbody objects
  • Fixed vertex location calculation in world space
  • Fixed context issues when switching between edit and object modes
  • Fixed mode restoration when creating snap points in edit mode
Compatibility
Blender 4.2  and newer
Downloads
742
Size
11.7 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.3.3 11.7 KB
1.3.2 Blender 4.2  and newer
  • 11.0 KB
  • 544
  • February 7th, 2025

Changelog

[1.3.2]

Changed

  • Changed default collider type from 'box' to 'geometry'
  • Changed default convex setting to off
  • Snap points now display as small spheres instead of axes
  • Snap points now parented to the selected rigidbody
  • Rigidbodies are now created in the same collection as their source meshes
  • Improved world space position handling for parented objects when creating rigidbodies

Fixed

  • Fixed rigidbody type dropdown not updating custom properties in Details menu
  • Fixed location issues when creating rigidbodies from parented meshes
  • Fixed parent hierarchy preservation when creating rigidbodies
Compatibility
Blender 4.2  and newer
Downloads
544
Size
11.0 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.3.2 11.0 KB
1.3.1 Blender 4.2  and newer
  • 10.4 KB
  • 121
  • February 6th, 2025

Changelog

Added

  • New Snap Points system for defining interaction locations
  • Physics type dropdown in Rigidbody Details panel

Changed

  • Improved Rigidbody Details UI with dynamic property visibility
  • Simplified snap point visualization for better usability
Compatibility
Blender 4.2  and newer
Downloads
121
Size
10.4 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.3.1 10.4 KB
1.3.0 Blender 4.3  and newer
  • 8.5 KB
  • 94
  • February 1st, 2025

Changelog

Hyperfy Tools 1.3.0 Update Notes

Major Changes

New Rig Converter Panel

  • Added dedicated panel for converting between Mixamo and VRM rigs
  • Automatic bone renaming system for full skeleton compatibility
  • Support for:
    • Full body bones
    • Finger bones
    • Eye bones
    • All standard Mixamo and VRM naming conventions
  • Cyberpunk-styled UI with clear visual feedback
  • Panel only shows when armature is selected

Rig Conversion Features

  • One-click conversion between rig types
  • Preserves bone hierarchy and relationships
  • Supports conversion of:
    • Main skeleton bones (spine, chest, neck, head)
    • Arm and leg chains
    • Full finger bone chains
    • Special bones (eyes, shoulders)
  • Automatic rig naming based on target format
  • Maintains original bone positions and orientations

Property Management

  • Consolidated all addon properties into a single PropertyGroup (HyperfyProperties)
  • Removed stray properties from Scene ID to prevent UI clutter
  • Properties are now accessed through context.scene.hyperfy_props

Operator Naming

  • Updated operator naming to follow Blender conventions
  • Changed prefix from hyperfy. to object. for better UI integration
  • Operators can now be properly keymapped through Blender's UI
  • Examples:
    • hyperfy.create_rigidbody → object.create_rigidbody
    • hyperfy.export_glb → object.export_glb

Code Organization

  • Improved code structure and organization
  • Better property access throughout the codebase
  • Cleaner registration/unregistration process

Technical Improvements

Property Access

  • All property access now goes through the PropertyGroup:
    props = context.scene.hyperfy_props
    props.physics_type
    props.mass
    props.collider_type
    # etc...
    

Registration

  • Streamlined registration process
  • Properties are now registered as part of the PropertyGroup
  • Cleaner unregistration that properly removes all addon data

Removed

  • Unused image files from addon package
  • Stray Scene ID properties
  • Legacy operator naming conventions

No Functional Changes to Existing Features

  • All rigidbody features and functionality remain the same
  • UI layout and design for rigidbody tools unchanged
  • Rigidbody creation process unchanged
  • Export functionality unchanged
Compatibility
Blender 4.3  and newer
Downloads
94
Size
8.5 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Approved
v1.3.0 8.5 KB
1.2.0 Blender 4.3  and newer
  • 78.5 KB
  • 13
  • January 30th, 2025

Changelog

🚀 Version 1.2.0 Changes

✨ New Features

  • Multi-Select Editing
    • Edit multiple rigidbodies simultaneously
    • Batch property updates for all selected objects
    • Shows count of selected rigidbodies in UI

🎨 UI Improvements

  • Dynamic Interface
    • Context-aware panel that changes based on selection
    • Creation controls hidden when editing existing rigidbodies
    • Export options only shown when rigidbody is selected

🛠️ Property Management

  • Enhanced Property Controls
    • Type selector affects all selected rigidbodies
    • Mass property syncs across selections
    • Toggle buttons for mesh and collider properties
    • Instant property updates for all selected objects

💡 Workflow Enhancements

  • Smarter Selection System
    • Detects rigidbody setups from any selected component
    • Shows details when selecting mesh or collider
    • Maintains hierarchy awareness in selections

🔧 Technical Updates

  • Code Optimization
    • Improved property handling system
    • Better object relationship management
    • Enhanced batch operation support

🎮 Quality of Life

  • Cleaner Interface
    • Separated creation and editing modes
    • More intuitive property controls
    • Better visual feedback for multiple selections
Compatibility
Blender 4.3  and newer
Downloads
13
Size
78.5 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Awaiting Review
v1.2.0 78.5 KB
1.1.0 Blender 4.3  and newer
  • 77.7 KB
  • 16
  • January 27th, 2025

Changelog

⚡ HYPERFY TOOLS - RELEASE NOTES ⚡

╔══════════════════════════════════════╗
║        R E L E A S E · 1.1.0         ║
╚══════════════════════════════════════╝

🚀 Initial Release v1.1.0

Welcome to the first public release of Hyperfy Tools, your advanced physics and collider creation system for Blender. This release introduces the core functionality needed to create optimized physics objects for the Hyperfy engine.

✨ Core Features

Physics System

  • Complete rigidbody creation system
  • Three physics types: Static, Dynamic, and Kinematic
  • Advanced mass property controls
  • Automated hierarchy generation

Collider Framework

  • Four collider types: Box, Sphere, Geometry, and Simple
  • Smart mesh optimization for Simple colliders
  • Convex/Concave collision modes
  • Trigger volume support

Export System

  • GLB export with property preservation
  • Batch export capabilities
  • Auto-centering functionality
  • Hierarchy maintenance

🛠️ Technical Updates

Performance Optimizations

  • Efficient collider generation
  • Optimized mesh decimation for Simple colliders
  • Smart property handling

Quality of Life

  • Intuitive UI in Blender's 3D View
  • Quick-access sidebar panel
  • Batch operations support
  • Clear visual feedback

🎮 Usage Notes

Recommended Workflows

  • Use Simple colliders for most dynamic objects
  • Box/Sphere colliders for basic shapes
  • Geometry colliders for complex static meshes

Best Practices

  • Keep collision meshes as simple as possible
  • Use convex colliders for dynamic-dynamic interactions
  • Utilize batch operations for multiple objects

🐛 Known Issues

  • Extremely high-poly meshes may cause slower performance in Simple collider generation
  • Batch export may require additional memory for large scenes
  • Some complex hierarchies may need manual adjustment

📋 Requirements

  • Blender 4.3.0 or higher
  • Minimum 8GB RAM recommended
  • GPU with OpenGL 4.5+ support

🎯 Future Plans

  • Enhanced mesh optimization algorithms
  • Additional collider types
  • Advanced physics property controls
  • Expanded batch operations
  • Custom property editor

╔═══════════════════════════════════════════╗
║    INITIALIZING HYPERFY TOOLS v1.1.0      ║
║      >> SYSTEM STATUS: OPTIMAL <<         ║
╚═══════════════════════════════════════════╝
Compatibility
Blender 4.3  and newer
Downloads
16
Size
77.7 KB
Permissions
This version requests the following:
  • Files Import/export GLB files from/to disk
License
GNU General Public License v3.0 or later
Status
Awaiting Review
v1.1.0 77.7 KB
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