Suitable for geometry and shader nodes.There may not have problem in composition nodes.
Quick Add Split Merge Move Group Input Nodes - Quick Add Input and Output Socket
Quick Add Group Input Node(1)
- When the number of group input socket increases, it becomes convenient to add a group input node that only exposes the target socket while hiding the others.
Split Merge Move Group Input Nodes(Shift+1)
- In scenarios with numerous nodes but only one group input node, resulting in an excessive number of connections which can be inconvenient. This feature facilitates organizing the nodes.
- By selecting several group input nodes, this function can split the group input nodes with a single click and move them to appropriate positions, making the organization clearer especially when dealing with a large number of nodes.
Quick Add Input and Output Socket(Ctrl+1)
- When a node group is selected, this function directly adds socket to that node group, bypassing the need to enter the node group, open the N panel, and then exit the node group (this feature is somewhat useful but not frequently used; however, some users prefer it).
- When no node group selected, add socket for current node tree.
适用于几何节点和材质节点,对于合成节可能也不会有问题.
快速添加拆分合并移动组输入节点-快速添加输入输出接口
添加组输入节点(1)
- 组输入的接口数量多了后,可以方便添加一个只剩目标接口没被隐藏的组输入节点
拆分合并移动组输入节点(Shift+1)
- 对于很多节点的情况,组输入节点却很少时,连线特别多,不方便.该功能方便组织节点.
- 选中一些组输入节点,该功能一键拆分组输入节点,并尽量移动到合适位置.节点多了更好显示出效果.
快速添加输入输出接口(Ctrl+1)
- 当选中节点组时,直接为该节点组添加节口,免去进入节点组,打开N面板,退出节点组(有点用但不多,但有朋友喜欢)
- 没选中节点组时,直接为当前节点树添加输入输出接口
整理节点很方便,节省了很多时间