I'm not sure what you mean by "object hierarchies", you can submit detailed feature proposal using report issue link.
Nice!
Bro showing this error when coping animation to others on the copy anim button or on link button, i am in 4.3.0.
Python: Traceback (most recent call last): File "C:\Users\userName\AppData\Roaming\Blender Foundation\Blender\4.3\extensions\blender_org\commotion\ops_anim.py", line 89, in execute Anim = _anim_get(ob_active) ^^^^^^^^^^^^^^^^^^^^ File "C:\Users\userName\AppData\Roaming\Blender Foundation\Blender\4.3\extensions\blender_org\commotion\ops_anim.py", line 66, in _anim_get ad = slot.material.animation_data ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ AttributeError: 'NoneType' object has no attribute 'animation_data'
Please use report issues link to submit bug reports.
I cannot reproduce your issue. Submit proper bug report, with steps to reproduce the issue and simple example blend file.
Fantástica, utilizei em uma animação e ela me poupou um bom tempo de trabalho
I like it! ❤️
Amazing tool! Works like a dream on multiple objects. However, as a character animator, I would love to see an update that allows this to work on bones. This would significantly speed up the tedium of offsetting multiple animated bones on a chain like a tail or tentacles.
Thanks for your suggestion, it is a much more complicated task to make it work with bones than with objects. I do want to implement that, but it will take much time and at the moment I do not have it.
One of the best Addons I have ever used for animating multiple instances at the same time, this is a true gem and a life/time saver!
Super. Would be good to get support for object hierarchies not just individual objects.