Nice work!
It's good, but how can I use it for multiple objects?
Good addon. But is there a way we can be as good as Maya, and mirror edit [even the vertices] based on axis like in Maya or 3DCoat? Like if I paint the UV or vertex on one finger, it'll show as equally on the other. I've been looking for something like this for 3 years but sadly don't have a solution yet. :(
The operator is not coded properly, it's destroying my models
you need to push to the undo stack after your addon changes things, it doesn't currently
you need to use bpy.ops.ed.undo_push() after the cutting, right now after clicking auto mirror there is no way to undo it and leaves the incorrectly cut mesh in an irreversible