Fixed minor type tagging for the manifest.
Removed additional duplicate statements.
Fixed duplicate Parameters.
Fixed an issue with applying Arc Edge Nodes to any object.
Less math nodes to setup now, Arc Edge Nodes now includes their own math presets and the ability to do custom value inputs.
I have included additional node details for the geometry arc nodes to allow for extruded mesh and then if you would like from there you can apply the modifier then do additional changes to that geometry while retaining it as well.
Added: Arc Edge Physics | Experimental
Create Custom Arcs with individual Physics inputs for Mass, Volume, Weight, Density, Temperature and Velocity as well as 5 Celestial Body Gravity Presets: Earth, Moon, Venus, Mars and Jupiter all inside Blender's Geometry Node Editor.
Minor naming changes
Removed duplicate import statements
Create and Measure Finite Arcs to aid in Scientific Research as well as Blender's default geometry objects.
Extended features are planned but this is only a side product of our main project at Radical Deepscale called "Arc Lake" that we wanted to open up to the community of Blender for aid in computer graphics and hardware.
more at: dartmeadow.com