Vertex Limit Enforcement:
Added functionality to check the vertex count of selected objects. If the object exceeds the threshold (default: 100,000 vertices), the operation is canceled, and a message is displayed.
Bug Fixes
Fixed issues related to the following:
Missing or invalid API key errors between sessions.
Unselected or non-mesh object handling during model processing.
Improvements in error messaging for various API-related issues (400, 404, 500, 429 responses).
User Experience Enhancements:
Improved error messages for better clarity, including detailed suggestions for fixing common issues (e.g., missing API key, incorrect model format).
Introduced informative messages for the user to take appropriate action (like entering the correct author name, model name, or checking the early access box).
Implemented UI redraw functionality for smoother panel updates, preventing loss of focus during operations.
This extension has not been reviewed yet.
Try at your own risk.
Fixes:
Correct model orientation on re-import after AA plugin processing. Ensure proper and clear credit exhaustion message without unnecessary script. Enable reliable switching of API keys without needing to restart Blender.
This extension has not been reviewed yet.
Try at your own risk.
Fixed the scale system to be more accurate.
This extension has not been reviewed yet.
Try at your own risk.
Features
Automatic Rigging: Automatically create rigs for various types of objects, streamlining the animation preparation process.
Animation Generation: Generate animations for bipedal characters, animals, and more, using AI algorithms.
Cloud-Based AI Processing: Utilize a powerful cloud-based system to process animations efficiently.
This extension has not been reviewed yet.
Try at your own risk.