Rigflex is useful to add simple soft body actions to parts of a rig. It gives stable, first order simulation. No collisions, no overshoot, straight forward baking after the animation is done. Just select the required deform bones, and the required key-frame range, and hit 'Bake'. Click 'Revert' to remove the effect.
Modified the manifest to shorten the Name field, but it didn't seem to work...
This extension does not require special permissions.
LGTM!
We've added new mandatory fields: Featured Image and Icon. Featured Image is shown at the home page instead of the first preview image, and icon is shown in the extension's title (and later will be shown in Blender as well).
Could you please update your extension with an icon and a featured image?
Apologies for the late heads up.
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